extra large portion - ترجمة إلى الهولندية
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extra large portion - ترجمة إلى الهولندية

2001 VIDEO GAME
Shrek Extra Large; Shrek game; Shrek videogame; Shrek video game; Shrek: Extra Large

extra large portion      
buitengewoon grote hoeveelheid
large print         
  • Large Print Ratios
FONT SIZE OF TEXTUAL PUBLICATION
Large print; Large type; Large font; Large Print Books; Large Print; Large print book; Large-print book
hoofdletters
roving ambassador         
TYPE OF DIPLOMAT
Ambassador at large; Ambassador at Large; Ambassador at-Large; Ambassadors at Large; Roving ambassador; Ambassador-at-Large; Ambassadors-at-large; Ambassador-at-Large for the Arctic Region
zwervende ambassadeur, vliegende ambassadeur (afgevaardigde die geen ambassadeur van een bepaald land is maar van plaats naar plaats reist voor beleidsdoeleinden)

تعريف

Portion
·noun A wife's fortune; a dowry.
II. Portion ·noun A part assigned; allotment; share; fate.
III. Portion ·vt To endow with a portion or inheritance.
IV. Portion ·noun A part considered by itself, though not actually cut off or separated from the whole.
V. Portion ·noun That which is divided off or separated, as a part from a whole; a separated part of anything.
VI. Portion ·vt To separate or divide into portions or shares; to Parcel; to Distribute.
VII. Portion ·noun The part of an estate given to a child or heir, or descending to him by law, and distributed to him in the settlement of the estate; an Inheritance.

ويكيبيديا

Shrek (video game)

Shrek is a 2001 platform video game developed by Digital Illusions Canada and published by TDK Mediactive for the Xbox, based on the 2001 film Shrek. The game was released on November 15, 2001 as one of 22 North American launch titles for the Xbox and March 28, 2002 in Europe. A reworked version of the game, titled Shrek: Extra Large, was released for the GameCube on October 30, 2002 in North America and on October 24, 2003 in Europe. Shrek: Extra Large uses the same engine and game mechanics as the original Xbox release, but with an altered story and different levels. The game was noted for being the first commercial title to make use of deferred shading.

Shrek received generally unfavorable reviews upon release, with criticism being directed at its gameplay and audio.